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991.
典型的医用植入装置由体外部分和植入体两部分组成,二者之间通过射频载波传输能量和信息,这与广泛应用的射频识别技术非常相似。本文分析研究了它们在技术和应用层面的特点,提出了一种基于商用RFID技术及其器件实现的医用植入装置双向通信的设计,对于具体实现过程中的关键技术、必要的技术裁剪和技术扩展进行了较为详细的介绍。  相似文献   
992.
针对目前电力公司按照面向人工抄表的习惯组织划分用户资料,致使理清配电台区与用电户的关系需要耗费很大的精力,现场排查困难等问题,提出了集中器自动获取表号的线性时间算法。该算法基于报文冲突和快速二分搜索技术,为抄表系统实现即插即用奠定了基础。  相似文献   
993.
提出了一种基于系统总误码率的协同伙伴选择算法。当系统总发送功率一定时,通过系统误码率公式,采用带CRC校验的DF协同通信的协同增益,来降低系统总的误码率。仿真表明,此算法有效地降低了系统总误码率,并且系统SNR越大,协同通信对系统数据传输的帮助越明显。  相似文献   
994.
针对电力线通信自适应OFDM系统的限制条件,探讨在每OFDM符号内各RT用户要求的约束下,研究系统总功率地窖注水分配后多子载波上的速率自适应子载波分配模型,提出一种新的动态子载波组分配算法。在典型电力线信道环境下对其仿真,并与另外两种分配算法进行比较,结果表明,本文动态子载波组分配算法的复杂度大大减小,能满足多用户资源分配的多目标要求。  相似文献   
995.
This paper presents a quantitative approach to multimodal discourse analysis for analyzing online collaborative learning. The coding framework draws together the fields of systemic functional linguistics and Activity Theory to analyze interactions between collaborative-, content- and technology-related discourse. The approach is used to examine how the task subject matter, the activity design, and the choice of interface affected interaction and collaboration for a computing course conducted in a web-conferencing environment. The analysis revealed the critical impact of activity design on the amount and type of discourse that transpired. Student-centred designs resulted in over six times more student discourse as compared to teacher-centred designs and created a learning environment where students took greater ownership over the tasks and contributed more to the content-based discussion. The paper also incorporates a rationale for the approach to coding and a reflection on its efficacy for discourse analysis in technology-based learning environments.  相似文献   
996.
This study investigated the effectiveness, in terms of the attainment of relevant learning outcomes, of the types of learning promoted by educational features commonly incorporated in course management systems. Twenty-one courses with significant use of the Internet, but with face-to-face teaching as the predominant instructional mode, were investigated. Five hundred and ninety-five students taking these 21 courses completed a questionnaire which gave feedback on the extent of use of and quality of implementation of internet features, as well as their perception of the attainment of outcomes relating to approaches to learning, communication skills and understanding of content. A confirmatory factor analysis of scales pertinent to information presentation and constructive dialogue features showed a very poor fit to the data, indicating that the two types of function did not act in concert. Structural equation modelling was used to test instructional models in presage–process–product format for ‘information’ and ‘dialogue’ features. The information one showed a marginal fit to the data, but the dialogue one a very good fit. This shows that using the Internet for presenting information in a blended environment does not seem to effectively help students achieve learning outcomes. Using features which promote constructive dialogue and interactive learning activities encourages a deep approach to learning, the development of communication skills and enhanced understanding of content.  相似文献   
997.
Using a framework of cognitive, social, and teaching presence, the nature of learning experiences in a three-dimensional virtual world environment (Second Life) and a text-chat learning environment without visuals (TeachNet) were investigated. A mixed method of code frequencies, coherence graphs, interviews, and a survey was used. The results revealed that the TeachNet debates included more cognitive presence codes that indicate higher levels of cognitive processing than in SL debates. The teams were significantly different from each other in the collaboration style for developing arguments and in the ways to use utterances associated with cognitive, social, and teaching presences, and the groups’ collaboration style became more established with more experience with the tasks. The three critical factors–tool, tasks and group cohesion–that affect cognitive, teaching, and social presence are discussed.  相似文献   
998.
This study investigated the online practices of students enrolled in graduate-level distance education courses. Using interviews and a questionnaire as data sources, the study sought to: (a) identify common practices that students adopt in asynchronous discussions, and (b) gain an understanding of why students adopt them. An analysis of the data suggests that many of the practices are coping mechanisms developed to help students more easily meet course participation requirements. Some of these are time saving strategies designed to reduce information overload (e.g., skimming messages rather than reading them carefully). Other strategies are designed to help students project an image of themselves as knowledgeable and collaborative course participants. It is argued that although these practices provide students with a level of efficiency in terms of meeting course requirements, they may inadvertently undermine learning.  相似文献   
999.
Learning a second language is very difficult, especially, for the disabled; the disability may be a barrier to learn and to utilize information written in text form. We present the SignMT, Thai sign to Thai machine translation system, which is able to translate from Thai sign language into Thai text. In the translation process, SignMT takes into account the differences between Thai and Thai sign language in terms of both syntax and semantic to ensure the accuracy of translation. SignMT was designed to be not only an automatic interpreter but also a language learning tool. It provides meaning of each word in both text and image forms which is easy to understand by the deaf. The grammar information and the order of the sentence are presented in order to help the deaf in learning Thai, their second language. With SignMT, deaf students are less dependent on a teacher, have more freedom to experiment with their own language, and improve their knowledge and learning skill.  相似文献   
1000.
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